Health libraries: sharing through gaming

Main Article Content

Alicia Fátima Gómez-Sánchez
Gaétan Kerdelhue
Rebeca Isabel-Gómez
Mar González-Cantalejo
Pablo Iriarte
Floriane S Muller

Abstract

Information science is a fast-changing field, and medical librarians need to develop their roles to meet the users’new requirements. The professional development becomes a major challenge, not only regarding the core activities, but also in the way librarians and users can learn in a more innovative way. In order to invent new tools for training, a group of librarians with different backgrounds decided to create a game inspired by the “Bucket ofdoom”, which is described as a “Card game that meets storytelling with a sprinkling of comedy”. This adapted version for health libraries will face players with real professional situations. To overcome each challenge and have fun, librarians must use their experience and imagination with a high dose of creativity and humour.

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How to Cite
1.
Health libraries: sharing through gaming. J Eur Assoc Health Info Libr [Internet]. 2019 Sep. 10 [cited 2024 Dec. 12];15(3):8-11. Available from: https://ojs.eahil.eu/JEAHIL/article/view/329
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Feature Articles

How to Cite

1.
Health libraries: sharing through gaming. J Eur Assoc Health Info Libr [Internet]. 2019 Sep. 10 [cited 2024 Dec. 12];15(3):8-11. Available from: https://ojs.eahil.eu/JEAHIL/article/view/329